AI Insights · Timothy · July 2021
Top 5 Free to Play Games Performance on iOS in Kuwait Q2 2021
Explore the performance metrics of the top 5 free-to-play iOS games in Kuwait during Q2 2021, including weekly downloads, revenue, and active users.
In the second quarter of 2021, the top 5 free-to-play iOS games in Kuwait showcased diverse performance trends in terms of weekly downloads, revenue, and active users. This data, provided by Sensor Tower, offers a comprehensive look at the gaming landscape in the region.
Hair Challenge from Rollic Games saw a significant peak in weekly downloads early in the quarter, reaching 8.2K in mid-April before gradually declining to 2.8K by the end of June. The game also experienced a notable increase in weekly active users, peaking at approximately 18.4K in early May, and then gradually tapering off to around 12.8K by the end of the quarter. Revenue remained minimal, with a small spike to $69 in early June.
Paper Fold by AI Games FZ experienced fluctuations in downloads, peaking at 8K in early May before dropping to around 1.4K by the end of June. Active users followed a similar trend, peaking at approximately 25K in mid-May and then decreasing to about 8.3K by the end of June. Revenue for Paper Fold was modest, with the highest weekly earnings reaching $16 in mid-May.
Bridge Race from Supersonic Studios LTD showed a varied download pattern, starting strong with 5.5K downloads in late March and experiencing fluctuations before settling at 1.8K by the end of June. Active users peaked at approximately 16.6K in mid-May, then gradually declined to about 9.8K by the end of June. Revenue remained relatively low, with a peak of $77 in mid-June.
Roblox by Roblox Corporation maintained a steady performance throughout the quarter. Weekly downloads hovered around 3K, reaching a peak of 3.7K in early June. Active users remained consistently high, averaging around 53K to 57K throughout the quarter. Roblox also generated significant weekly revenue, peaking at approximately $90K in early May and maintaining strong earnings around $81K to $88K by the end of June.
Slice It All! from Voodoo saw an initial surge in downloads, reaching 11.2K in mid-April, before declining to 856 by the end of June. Active users followed a similar trajectory, peaking at around 15.6K in mid-April and gradually decreasing to approximately 5.5K by the end of June. Revenue for Slice It All! was modest, with the highest weekly earnings at $114 in mid-April.
For more detailed insights into the performance of these and other mobile applications, visit Sensor Tower.